﻿Public Class BaseStats
    Property Strength As Strength
    Property Agility As Agility
    Property Stamina As Stamina
    Property Intellect As Intellect
    Property Spirit As Spirit
    Property Armour As Armour
End Class

'<baseStats>
'   <strength attack="2970" base="184" block="74" effective="1495"/>
'   <agility armor="290" attack="-1" base="113" critHitPercent="5.51" effective="145"/>
'   <stamina base="238" effective="2969" health="29510" petBonus="-1"/>
'   <intellect base="36" critHitPercent="-1.00" effective="46" mana="-1" petBonus="-1"/>
'   <spirit base="60" effective="70" healthRegen="41" manaRegen="-1"/>
'   <armor base="27657" effective="27657" percent="64.48" petBonus="-1"/>
'</baseStats>

Public Class Strength
    Property Attack As Integer
    Property Base As Integer
    Property Block As Integer
    Property Effective As Integer
End Class
Public Class Agility
    Property Armour As Integer
    Property Attack As Integer
    Property Base As Integer
    Property CritHitPercent As Double
    Property Effective As Integer
End Class
Public Class Stamina
    Property Base As Integer
    Property Effective As Integer
    Property Health As Integer
    Property PetBonus As Integer
End Class
Public Class Intellect
    Property Base As Integer
    Property CritHitPercent As Double
    Property Effective As Integer
    Property Mana As Integer
    Property PetBonus As Integer
End Class
Public Class Spirit
    Property Base As Integer
    Property Effective As Integer
    Property HealthRegen As Integer
    Property ManaRegen As Integer
End Class
Public Class Armour
    Property Base As Integer
    Property Effective As Integer
    Property Percent As Double
    Property PetBonus As Integer
End Class
